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The Grand Design

THE FIRST MAJOR WORK IN NEARLY A DECADE BY ONE OF THE WORLD S GREAT THINKERS A MARVELOUSLY CONCISE BOOK WITH NEW ANSWERS TO THE ULTIMATE QUESTIONS OF LIFE br br When and how did the universe begin Why are we here Why is there something rather than nothing What is the nature of reality Why are the laws of nature so finely tuned as to allow for the existence of beings like ourselves And finally is the apparent grand design of our universe evidence of a benevolent creator who set things in motion or does science offer another explanation br br The most fundamental questions about the origins of the universe and of life itself once the province of philosophy now occupy the territory where scientists philosophers and theologians meet if only to disagree In their new book Stephen Hawking and Leonard Mlodinow present the most recent scientific thinking about the mysteries of the universe in nontechnical language marked by both brilliance and simplicity br br In i The Grand Design i they explain that according to quantum theory the cosmos does not have just a single existence or history but rather that every possible history of the universe exists simultaneously When applied to the universe as a whole this idea calls into question the very notion of cause and effect But the top down approach to cosmology that Hawking and br br Mlodinow describe would say that the fact that the past takes no definite form means that we create history by observing it rather than that history creates us The authors further explain that we ourselves are the product of quantum fluctuations in the very early universe and show how quantum theory predicts the multiverse the idea that ours is just one of many universes that appeared spontaneously out of nothing each with different laws of nature br br Along the way Hawking and Mlodinow question the conventional concept of reality posing a model dependent theory of reality as the best we can hope to find And they conclude with a riveting assessment of M theory an explanation of the laws governing us and our universe that is currently the only viable candidate for a complete theory of everything If confirmed they write it will be the unified theory that Einstein was looking for and the ultimate triumph of human reason br br A succinct startling and lavishly illustrated guide to discoveries that are altering our understanding and threatening some of our most cherished belief systems i The Grand Design i is a book that will inform and provoke like no other

The Design of Everyday Things

Anyone who designs anything to be used by humans from physical objects to computer programs to conceptual tools must read this book and it is an equally tremendous read for anyone who has to use anything created by another human It could forever change how you experience and interact with your physical surroundings open your eyes to the perversity of bad design and the desirability of good design and raise your expectations about how things i should i be designed br br B amp W photographs and illustrations throughout

Dexter By Design (Dexter, #4)

The macabre witty i New York Times i bestselling series and inspiration for the Showtime series Dexter continues as our darkly lovable killer matches wits with a sadistic artiste who is creating bizarre murder tableaux of his own all over Miami br After his surprisingly glorious honeymoon in Paris life is almost normal for Dexter Morgan Married life seems to agree with him he s devoted to his bride his stomach is full and his homicidal hobbies are nicely under control But old habits die hard and Dexter s work as a blood spatter analyst never fails to offer new temptations that appeal to his offbeat sense of justice and his Dark Passenger still waits to hunt with him in the moonlight br br The discovery of a corpse artfully displayed as a sunbather relaxing on a Miami beach chair naturally piques Dexter s curiosity and Miami s finest realize they ve got a terrifying new serial killer on the loose And Dexter of course is back in business

The Design

b Five minutes until the interview begins b br br Fresh on the heels of her college graduation Cameron Heart has landed an interview at a prestigious architecture firm br br b Four minutes until the interview b br br She knows she s only there because the owner Grayson Cole is her older sister s friend br br b Three minutes b br br For the last seven years Grayson has been the most intimidating man Cammie has ever had the pleasure or displeasure of being around br br b Two Minutes b br br But the job opportunity is too good to pass up So Cammie will have to ignore the fact that Grayson is handsome enough to have his own national holiday br br b One b br br After all she shouldn t feel that way about her new boss And he will be her new boss

The Blind Watchmaker: Why the Evidence of Evolution Reveals a Universe Without Design

b th Anniversary Edition b br b b br b b b Cover note Each copy of the anniversary edition of i The Blind Watchmaker i features a unique biomorph No two covers are exactly alike b br br Acclaimed as the most influential work on evolution written in the last hundred years i The Blind Watchmaker i offers an inspiring and accessible introduction to one of the most important scientific discoveries of all time A brilliant and controversial book which demonstrates that evolution by natural selection the unconscious automatic blind yet essentially non random process discovered by Darwin is the only answer to the biggest question of all why do we exist

Working It (Love by Design, #1)

Emmy Clarke is out of her depth in New York City s fashion world but when she lands a job as an assistant at a modeling agency it seems like the perfect mix of business and pleasure Working under the notorious Fiona Stone is a nightmare but there s one distinct perk ogling the ridiculously hot male models who parade through the office particularly rising star Ben Shaw br br Ben is everything Emmy s not exquisitely gorgeous highly paid and well traveled He s also got more issues than Vogue Emmy looks after Ben on photo shoots but she refuses to become another one of his lusting groupies Ben finds Emmy s refreshingly real attitude to be surprisingly attractive br br Against a backdrop of the most fashionable cities in the world casual flirting turns into an illicit affair but when Ben s twisted past is revealed and the bitter Fiona catches wind of their relationship their careers and hearts are threatened br br br Note This book is intended for mature audiences It contains sexual encounters and graphic language including a m f m encounter

Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation

The myth of innovation is that brilliant ideas leap fully formed from the minds of geniuses The reality is that most innovations come from a process of rigorous examination through which great ideas are identified and developed before being realized as new offerings and capabilities br br This book introduces the idea of design thinking the collaborative process by which the designer s sensibilities and methods are employed to match people s needs not only with what is technically feasible and a viable business strategy In short design thinking converts need into demand It s a human centered approach to problem solving that helps people and organizations become more innovative and more creative br br Design thinking is not just applicable to so called creative industries or people who work in the design field It s a methodology that has been used by organizations such as Kaiser Permanente to icnrease the quality of patient care by re examining the ways that their nurses manage shift change or Kraft to rethink supply chain management This is not a book by designers for designers this is a book for creative leaders seeking to infuse design thinking into every level of an organization product or service to drive new alternatives for business and society

Presentation Zen: Simple Ideas on Presentation Design and Delivery

Presentation Zen will help presenters see the process in a way that is different simpler more visual more natural more effective and ultimately far more meaningful Presentations are generally poor because their creators have learned bad habits and lack awareness and knowledge about what makes for a great presentation and what does not This book aims to help people break out of the rut of making typical PowerPoint presentations This book provides an equal dose of inspiration and education The content focuses on helping readers become more aware more knowledgeable and more inspired Presentation Zen is a provocative mix of illumination education and guidance What may seem like common sense regarding presentations is not common practice Presentation Zen is an approach to presentations that is appropriate for our age an age in which design thinking storytelling and so called right brain thinking are crucial Those who are talented communicators and skilled in design and storytelling are increasingly in demand Balancing the principles of design the tenets of Zen simplicity multimedia and cognitive learning theory along with practical advice from the fie

The Time Machine: Winner of the Cover Design Challenge on Work of Art: The Next Great Artist by Bravo

br See all the book covers by contestants on Bravo s Work of Art and rate them at Bravotv com When a Victorian scientist propels himself thousands of years into the future he finds peace and beauty and the Eloi a gentle elfin species descended from man who fear the Morlocks a sinister race living in deep tunnels beneath the earth When the scientist s time machine vanishes it becomes clear he must search these tunnels if he is ever to return to his own era br This edition of H G Wells classic novel features John Parot s winning cover design from episode of Bravo s Work of Art The Next Great Artist br Visit the Penguinbooks com gallery for more iconic images from Penguin br br br

Refactoring: Improving the Design of Existing Code

As the application of object technology particularly the Java programming language has become commonplace a new problem has emerged to confront the software development community Significant numbers of poorly designed programs have been created by less experienced developers resulting in applications that are inefficient and hard to maintain and extend Increasingly software system professionals are discovering just how difficult it is to work with these inherited non optimal applications For several years expert level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs Referred to as refactoring these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use until now In i Refactoring Improving the Design of Existing Software i renowned object technology mentor Martin Fowler breaks new ground demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process

Design Is a Job

Co founder of Mule Design and raconteur Mike Monteiro wants to help you do your job better From contracts to selling design from working with clients to working with each other this brief book is packed with knowledge you can t afford not to know

Design Patterns: Elements of Reusable Object-Oriented Software

Capturing a wealth of experience about the design of object oriented software four top notch designers present a catalog of simple and succinct solutions to commonly occurring design problems Previously undocumented these patterns allow designers to create more flexible elegant and ultimately reusable designs without having to rediscover the design solutions themselves br br The authors begin by describing what patterns are and how they can help you design object oriented software They then go on to systematically name explain evaluate and catalog recurring designs in object oriented systems With Design Patterns as your guide you will learn how these important patterns fit into the software development process and how you can leverage them to solve your own design problems most efficiently p Each pattern describes the circumstances in which it is applicable when it can be applied in view of other design constraints and the consequences and trade offs of using the pattern within a larger design All patterns are compiled from real systems and are based on real world examples Each pattern also includes code that demonstrates how it may be implemented in object oriented programming languages like C or Smalltalk p

Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design

Whether a marketing campaign or a museum exhibit a video game or a complex control system the design we see is the culmination of many concepts and practices brought together from a variety of disciplines Because no one can be an expert on everything designers have always had to scramble to find the information and know how required to make a design work until now br br b i Universal Principles of Design i b is the first cross disciplinary reference of design Richly illustrated and easy to navigate this book pairs clear explanations of the design concepts featured with visual examples of those concepts applied in practice From the rule to chunking from baby face bias to Ockham s razor and from self similarity to storytelling design concepts are defined and illustrated for readers to expand their knowledge br br This landmark reference will become the standard for designers engineers architects and students who seek to broaden and improve their design expertise

The Dark Design (Riverworld, #3)

i The Dark Design i is the rd book in the epic Riverworld saga in which almost all of humanity has been resurrected along the shores of a million mile long river Why have humans been given another chance at life amp who s behind it all That s what Sir Richard Francis Burton amp Sam Clemens set out to discover in two earlier novels one by riding the suicide express if you die on Riverworld you re resurrected again at a random point on the river amp the other steaming on the greatest riverboat ever seen Now Milton Firebrass Clemens s former enemy now his lieutenant is planning to use the dwindling iron supply of Riverworld to create a great airship which can fly to the North Polar Sea far more quickly than any boat can travel There he hopes to learn the secret of the mysterious tower thought to house the beings who created the planet Jill Gulbirra doesn t care as much about the mission as she wants the chance to captain the airship in all likelihood the last airship to be constructed But in landing the coveted role she faces stiff competition especially from the greatest swordsman of all Cyrano de Bergerac who turns out to be a natural pilot But even if Jill can win the command of the airship amp even if it can reach the river s headwaters there s no guarantee it can get thru the mountain wall that surrounds the tower amp it s likely that agents of the Ethicals Riverworld s creators are on board the airship plotting its downfall Worse still somewhere along the way the airship is sure to encounter the i Rex Grandissimus i the steamboat stolen by Sam s archnemesis King John Lackland Craig E Engler edited

Seduction by Design

Hailey Ashton is devoted to her challenging job at the Serendipity Amusement Park But Hailey s tough exterior hides a fragile self image that dashes any hopes of a love life Until a minor emergency brings her into contact with Tyler Scott

Design as Art

One of the last surviving members of the futurist generation Bruno Munari s i Design as Art i is an illustrated journey into the artistic possibilities of modern design translated by Patrick Creagh published as part of the Penguin on Design series in Penguin Modern Classics br br The designer of today re establishes the long lost contact between art and the public between living people and art as a living thing br br Bruno Munari was among the most inspirational designers of all time described by Picasso as the new Leonardo Munari insisted that design be beautiful functional and accessible and this enlightening and highly entertaining book sets out his ideas about visual graphic and industrial design and the role it plays in the objects we use everyday Lamps road signs typography posters children s books advertising cars and chairs these are just some of the subjects to which he turns his illuminating gaze br br How do we see the world around us The Penguin on Design series includes the works of creative thinkers whose writings on art design and the media have changed our vision forever br br Bruno Munari born in Milan was the i enfant terrible i of Italian art and design for most of the twentieth century contributing to many fields of both visual paint sculpture film industrial design graphics and non visual arts literature poetry He was twice awarded the Compasso d Oro design prize for excellence in his field br br If you enjoyed i Design as Art i you might like John Berger s i Ways of Seeing i also available in Penguin Modern Classics br br One of the most influential designers of the twentieth century Munari has encouraged people to go beyond formal conventions and stereotypes by showing them how to widen their perceptual awareness br i International Herald Tribune i

Craving Him (Love by Design, #2)

In i Working It New York Times i bestselling author Kendall Ryan delivered a sexy and addictive contemporary romance about Emmy Clarke a sweet southern girl out of her depth in New York City s cutthroat fashion industry and Ben Shaw the hot male model who introduced her to a world of pleasure But their story is far from complete br br Emmy Clarke is no quitter Toughened by her experience working for fashion heavyweight Fiona Stone Emmy has come a long way from her country girl roots embracing her fast paced and unpredictable life in New York City br br Though that life comes with more than a few complications br br First there s the mystery of Fiona s pregnancy which may or may not involve Emmy s boyfriend superstar male model Ben Shaw Emmy has always known that Ben comes with more baggage than she can handle and not the Louis Vuitton kind Yet Ben is the only man who has ever loved Emmy for who she is and she wants nothing more than to do the same for him even if it means forgiving his past and overlooking their wildly different lifestyles br br But when a shocking secret from Ben s past comes to light unraveling all of their progress Emmy must decide if their relationship is worth the fight or if it s time to ignore her passion for him and let go

The Non-Designer's Design Book

So you have a great concept and all the fancy digital tools you could possibly require what s stopping you from creating beautiful pages Namely the training to pull all of these elements together into a cohesive design that effectively communicates your message Not to worry This book is the one place you can turn to find quick non intimidating excellent design help In b The Non Designer s Design Book nd Edition b best selling author b Robin Williams b turns her attention to the basic principles of good design and typography All you have to do is follow her clearly explained concepts and you ll begin producing more sophisticated professional and interesting pages immediately Humor infused jargon free prose interspersed with design exercises quizzes illustrations and dozens of examples make learning a snap which is just what audiences have come to expect from this best selling author

Head First Design Patterns: A Brain-Friendly Guide

You re not alone br br At any given moment somewhere in the world someone struggles with the same software design problems you have You know you don t want to reinvent the wheel or worse a flat tire so you look to Design Patterns the lessons learned by those who ve faced the same problems With Design Patterns you get to take advantage of the best practices and experience of others so that you can spend your time on something else Something more challenging Something more complex Something more fun br br You want to learn about the patterns that matter why to use them when to use them how to use them and when NOT to use them But you don t just want to see how patterns look in a book you want to know how they look in the wild In their native environment In other words in real world applications You also want to learn how patterns are used in the Java API and how to exploit Java s built in pattern support in your own code br br You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong and what to do instead You want to learn how those principles will help the next time you re up a creek without a design pattern br br Most importantly you want to learn the secret language of Design Patterns so that you can hold your own with your co worker and impress cocktail party guests when he casually mentions his stunningly clever use of Command Facade Proxy and Factory in between sips of a martini You ll easily counter with your deep understanding of why Singleton isn t as simple as it sounds how the Factory is so often misunderstood or on the real relationship between Decorator Facade and Adapter br br With i Head First Design Patterns i you ll avoid the embarrassment of thinking Decorator is something from the Trading Spaces show Best of all in a way that won t put you to sleep We think your time is too important and too short to spend it struggling with academic texts br br If you ve read a Head First book you know what to expect a visually rich format designed for the way your brain works Using the latest research in neurobiology cognitive science and learning theory i Head First Design Patterns i will load patterns into your brain in a way that sticks In a way that lets you put them to work immediately In a way that makes you better at solving software design problems and better at speaking the language of patterns with others on your team

Responsive Web Design

No description available

KJV Soft Touch, Visual Reference Bible W/Cross Design

This up to date version of the universally accepted text from the King James Bible will make a handsome addition to any home The revised translation is easily accessible for the modern reader and is based on the original King James Version published in In the course of time the King James Version came to be regarded as the Authorized Version It has been termed the noblest monument of English prose and it has come to be of central importance to Western society as no other book Thunder Bay s Holy Bible is beautifully appointed and illustrated with reproductions of original fifteenth century masterpieces highlighting Renaissance masterpieces from the period of to Almost every page of the Holy Bible has illuminated accents with evocative drawings throughout from the Vatican Library and an overall design inspired by the peerless Urbino Bible of The Holy Bible is complete with beautiful pages on which to lovingly record marriages births baptisms confirmations deaths and family trees

D.I.Y.: Design It Yourself: A Design Handbook

Not satisfied with the new T shirts on sale at the local mall Maybe you d like a wedding invitation that expresses your own vision not your party planner s How about some personalized stationery An upgrade to your website A business card A poster for your political campaign A CD package for your band Sound good Then get up off your couch and Design It Yourself Avoid graphic identity theft build your own Ellen Lupton bestselling author of i Thinking with Type i will show you how i DIY Design It Yourself i provides you with all the tools you ll need to create your own projects from conception through production Here you will find br simple ideas on how you can think like a designer br clear and coherent explanations of design technologies from silk screening to web development br what materials you ll need to get your job done br where to find and buy them br how much time and experience your project demands br diagrams that show how to handle complex tasks br basic typographic dos and don ts br the history and theory of the DIY design movement br hundreds of innovative and beautiful projects for inspiration br br No more excuses With this book virtually any design task is within your grasp Just do it yourself

All or Nothing (Love by Design, #3)

i You ve met Ben Shaw Now meet Braydon Kincaid the devil may care male model who nearly stole the show in Working It by New York Times bestselling author Kendall Ryan i br br As one of the world s most sought after male models Braydon is no stranger to the finer pleasures in life The last thing he wants to do is limit himself especially when it comes to women His best friend Ben might ve settled down but Braydon doesn t want to waste his youth on the messy complications of commitment He wants fun He wants easy br br Ellie isn t looking for a casual relationship but her tough and sassy personality instantly attracts Braydon who proposes a friends with benefits arrangement Unable to resist the powerful pull of the charming bad boy Ellie eventually relents though she longs for all consuming love br br As the two spend more time together Ellie soon realizes that Braydon s posing skills extend off the runway His carefully crafted fa ade masks a secret hurt that he s reluctant to share with Ellie even as they embark on a passionate affair that sends them hurtling toward a fate neither expected Can Ellie risk her heart while she waits for Braydon to let her in or will she be forced to demand all or nothing

HTML and CSS: Design and Build Websites

Every day more and more people want to learn some HTML and CSS Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work update a content management system or e commerce store and those who want to make their personal blogs more attractive Many books teaching HTML and CSS are dry and only written for those who want to become programmers which is why this book takes an entirely new approach br br Introduces HTML and CSS in a way that makes them accessible to everyone hobbyists students and professionals and it s full color throughout br br Utilizes information graphics and lifestyle photography to explain the topics in a simple way that is engaging br br Boasts a unique structure that allows you to progress through the chapters from beginning to end or just dip into topics of particular interest at your leisure br br This educational book is one that you will enjoy picking up reading then referring back to It will make you wish other technical topics were presented in such a simple attractive and engaging way

Theory of Fun for Game Design

i A Theory of Fun for Game Design i is not your typical how to book It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun As the book shows designing for fun is all about making interactive products like games highly entertaining engaging and addictive The book s unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers br br At first glance i A Theory of Fun for Game Design i is a book that will truly inspire and challenge game designers to think in new ways however its universal message will influence designers from all walks of life This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough He then explains how great designers use different types of elements in new ways to make designs more fun and compelling Anyone who is interested in design will enjoy how the book works on two levels as a quick inspiration guide to game design or as an informative discussion that details the insightful thinking from a great mind in the game industry

The Laws of Simplicity: Design, Technology, Business, Life

Finally we are learning that simplicity equals sanity We re rebelling against technology that s too complicated DVD players with too many menus and software accompanied by megabyte read me manuals The iPod s clean gadgetry has made simplicity hip But sometimes we find ourselves caught up in the simplicity paradox we want something that s simple and easy to use but also does all the complex things we might ever want it to do In i The Laws of Simplicity i John Maeda offers ten laws for balancing simplicity and complexity in business technology and design guidelines for needing less and actually getting more br br Maeda a professor in MIT s Media Lab and a world renowned graphic designer explores the question of how we can redefine the notion of improved so that it doesn t always mean something more something added on br br Maeda s first law of simplicity is Reduce It s not necessarily beneficial to add technology features just because we can And the features that we do have must be organized Law in a sensible hierarchy so users aren t distracted by features and functions they don t need But simplicity is not less just for the sake of less Skip ahead to Law Failure Accept the fact that some things can never be made simple Maeda s concise guide to simplicity in the digital age shows us how this idea can be a cornerstone of organizations and their products how it can drive both business and technology We can learn to simplify without sacrificing comfort and meaning and we can achieve the balance described in Law This law which Maeda calls The One tells us Simplicity is about subtracting the obvious and adding the meaningful

The Algorithm Design Manual

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Love By Design (Design #1)

Callie Brandon wasn t looking for love it always ended up at the feet of someone else But when a sexy architect sets his determined baby blue eyes on her she starts to believe maybe life has designed her very own happily ever after

Domain-Driven Design: Tackling Complexity in the Heart of Software

Eric Evans has written a fantastic book on how you can make the design of your software match your mental model of the problem domain you are addressing His book is very compatible with XP It is not about drawing pictures of a domain it is about how you think of it the language you use to talk about it and how you organize your software to reflect your improving understanding of it Eric thinks that learning about your problem domain is as likely to happen at the end of your project as at the beginning and so refactoring is a big part of his technique The book is a fun read Eric has lots of interesting stories and he has a way with words I see this book as essential reading for software developers it is a future classic b Ralph Johnson b author of i Design Patterns i If you don t think you are getting value from your investment in object oriented programming this book will tell you what you ve forgotten to do Eric Evans convincingly argues for the importance of domain modeling as the central focus of development and provides a solid framework and set of techniques for accomplishing it This is timeless wisdom and will hold up long after the methodologies du jour have gone out of fashion b Dave Collins b author of i Designing Object Oriented User Interfaces i Eric weaves real world experience modeling and building business applications into a practical useful book Written from the perspective of a trusted practitioner Eric s descriptions of ubiquitous language the benefits of sharing models with users object life cycle management logical and physical application structuring and the process and results of deep refactoring are major contributions to our field b Luke Hohmann b author of i Beyond Software Architecture i This book belongs on the shelf of every thoughtful software developer b Kent Beck b What Eric has managed to capture is a part of the design process that experienced object designers have always used but that we have been singularly unsuccessful as a group in conveying to the rest of the industry We ve given away bits and pieces of this knowledge but we ve never organized and systematized the principles of building domain logic This book is important b Kyle Brown b author of i Enterprise Java TM Programming with IBM R WebSphere R i The software development community widely acknowledges that domain modeling is central to software design Through domain models software developers are able to express rich functionality and translate it into a software implementation that truly serves the needs of its users But despite its obvious importance there are few practical resources that explain how to incorporate effective domain modeling into the software development process b i Domain Driven Design i b fills that need This is not a book about specific technologies It offers readers a systematic approach to domain driven design presenting an extensive set of design best practices experience based techniques and fundamental principles that facilitate the development of software projects facing complex domains Intertwining design and development practice this book incorporates numerous examples based on actual projects to illustrate the application of domain driven design to real world software development Readers learn how to use a domain model to make a complex development effort more focused and dynamic A core of best practices and standard patterns provides a common language for the development team A shift in emphasis refactoring not just the code but the model underlying the code in combination with the frequent iterations of Agile development leads to deeper insight into domains and enhanced communication between domain expert and programmer b i Domain Driven Design i b then builds on this foundation and addresses modeling and design for complex systems and larger organizations Specific topics covered include br Getting all team members to speak the same language Connecting model and implementation more deeply Sharpening key distinctions in a model Managing the lifecycle of a domain object Writing domain code that is safe to combine in elaborate ways Making complex code obvious and predictable Formulating a domain vision statement Distilling the core of a complex domain Digging out implicit concepts needed in the model Applying analysis patterns Relating design patterns to the model Maintaining model integrity in a large system Dealing with coexisting models on the same project Organizing systems with large scale structures Recognizing and responding to modeling breakthroughs With this book in hand object oriented developers system analysts and designers will have the guidance they need to organize and focus their work create rich and useful domain models and leverage those models into quality long lasting software implementations

Meggs' History of Graphic Design

Now in its Fourth Edition this unrivaled seminal work continues its long tradition of providing balanced insight and thorough historical background Under the new authorial leadership of Alston Purvis this authoritative book offers more than new images along with expansive coverage of such topics as Italian Russian and Dutch design It reveals a saga of creative innovators breakthrough technologies and important design innovations